Personal project to further push the potentials of zbrush, pbr shading and cloth design software marvelous design.
Original concept inspired by the character Nathan Never, famous sci-fi character developed for the famous italian editor Bonelli.
Marvelous designer allowed me to be able to develop the clothing of the character in a relatively short amount of time while still being able to keep a sense of realism.
Texturing and shading was done entirely with the help quixel and photoshop.
Softwares
Maya
ZBrush
Marvelous Designer
Quixel





